Thursday, January 5, 2012

Been Away For A Lil While, I Am Returning With Presents

I have been away for a while doing other stuff.  I still play everyday but game recording and coming up with content didn't seem so high on the ol' priority list.

I am in the middle of a video I will be making soon that shows how you can record your game play, audio, and your voice in HD, all WITHOUT a TV/capture card and WITHOUT an easycap.

Yes it is very exciting.  I will post my results on my Youtube channel in a few days. 

Tuesday, June 14, 2011

Duke Nukem Is Back But Should He Have Stayed Away?

If one were to think of the pioneers of first person shooters, it could be classified as blasphemous if Duke Nukem was not a part of the selected few that helped thrust the genre into the popularity that it experiences today.

While the franchise has had enormous success in the early days of first person shooters, 3-D Realms latest installment [Duke Nukem Forever] has gone through a staggering twelve year development process. The release of Duke Nukem Forever has been a highly anticipated release that many thought would never become a reality.

While the hardcore fan-base of the series has gotten older, it appears the maturity level of Duke Nukem has not aged a single day. It has been criticized by a vast majority of gaming critics as being very juvenile.

Duke Nukem Forever is riddled with sexual references, vulgar language, and questionable content. While some of the unusual antics of entertaining the players are somewhat amusing, the game play and overall presentation seems as if 3D Realms was trying to duplicate the games formula for past success a bit too much.

Some of those antics include the ability to interact with feces which includes throwing it at animate and also inanimate objects. In the game Duke visits a strip club, dishes out distasteful language, and degrades women on a regular basis.

Originality of this game is non-existent. The plot is reminiscent of past Duke Nukem games that include an alien invasion in which Duke must save the world. Much like its predecessors, the aliens have come to planet Earth in lieu of stealing "chicks".

The guns system in the game takes a page out of Halo's two weapon system forcing the player to abandon certain weapons if ammunition is unavailable. There are still classic DN weapons such as the shotgun, chain gun, and rocket launcher; however none of these weapons give realistic recoil that you will find in most first person shooters. New weapons such as the shrink ray, sniper rifle, and alien laser give the shooter a variety of tools that were obviously added to keep the game from getting repetitive.

While the audio and voice acting of DN is solid, the same cannot be said for some of the other characters you interact within the game. The dialog of this game was meant to go along with Dukes unorthodox personality but at times comes off as bad scene from an amateur screenwriter. Some of the pop culture references are old and irrelevant. Yet more indication that this game was simply not meant for 2011.

If this game was released in the late 1990's, the graphics would be none other than spectacular. However visual graphics are unimpressive due to visually stunning games that were released earlier in the year such as Crysis 2 and Killzone 3 just to name a few.

The multiplayer experience of this game has traditional game modes which include Team Deathmatch, and Capture the Flag- In this case a "chick". Another mode named King of the Hill has been added as well. Online players can run amuck with their favorite wielding weapon and shoot each other much like the many first person shooters have come before it. One entertaining difference was the ability to shrink other online players and being able to crush them with one swoop of a soldiers boot. Becoming a puddle of goo after being smashed by another player is a method of dying that might seem degrading to a few hardcore gamers.

This game will sell units and there will be people who enjoy it. But for the most part the game falls short in far too many areas to be seen as a serious competitor to more successful First Person Shooting franchises. However it does have the ability to provide entertainment for those who simply want to play a game and who do not care for video game schematics.

Aside from not living up to a modern First Person Shooter, the hype alone for such a game that was in development for over twelve years played an enormous role in its disappointment.

It is a given fans of the previous Duke Nukem games will be intrigued by this new release but will most likely feel this game was not worth the wait nor did it come anywhere near to the hype that surround it.
I felt it was very disappointing to see such a highly anticipated release have such huge shortcomings.

3-D Realms created video game history with Duke Nukem in the latter half of the 20th century, but has in a sense missed the boat of reviving the greatness that is Duke Nukem in 2011

Friday, April 8, 2011


Instead of writing everything the video already discusses, simply watching the video is much easier and faster than reading about it. Check out the video below.

Saturday, March 5, 2011

Perfect For Any Red Dead Redemption Outlaw!

I found the perfect hiding spot in Red Dead Redemption for anyone who wants to get their wanted level really high.  It is very simple, safe, and you literally never run out of ammo.

Thursday, February 3, 2011

Beta Working After Game Official Launch

I have been apart of dozens of beta testing.  More recently I got a hold of the LBP2 beta in late 2010.  My kids love LBP1 so getting a hold of the beta prior to launch was really cool.

Fast forward several weeks and the game officially launched on Jan 18th in North America.  So needless to say the beta of LBP2 has been sitting there unused.  Last night the kids asked if they could play LBP2 and I had told them that it didn't work anymore.  However before I said that one of them launched the application on the PS3.

When it popped up it gave us an error message.  I knew something like that was going to happen and I attempted to explain to my children that we need to buy the real game.  (On my to-do list)

While I was doing this the level launched!  WTF?  It was working!  I have NEVER heard of a beta that worked after a games official release but somehow this one did.

Tuesday, February 1, 2011

"They're Sooooo Angry!" Those Damn Angry Birds

"They're sooooooo angry"

Angry birds is a game I have developed a special kind of bond with.  I have had moments when I wanted to laugh, cry, adored, despised, cherished, and wanted to throw the game out the window.  It has grown into the epitome of a love/hate relationship.  During the course of the many long minless hours of playing this gave
I have learned something about this game that others might not have realized just yet.


I am speculating somewhere out there in the world Angry Birds has been the culprit of someones loss of job, girlfriend or boyfriend, life, or other form of staus.  (Yeah life if you are so addicted you play and drive)

While millions of people are hopelessly addicted to this game I have come up with a short and to the point summary to anyone who has never been blessed/cursed to experience it.

Giving severe head injuries to kamikaze colored birds who are looking for revenge against egg stealing green pigs. 

Damn those stupid pigs, damn them.

Killzone 3 From A Guy Who Hated Killzone 2

I have been a fan of first person shooters for a while now. While I humbly admit I am not the best shooter in the world, I am in no way anywhere near to the worst. I feel my skill level is a little more than average.

I remember back in early 2010 seeing those awesome Killzone 2 TV spots that would just suck you into it.

I remember thinking to myself... "I have to own that game!" So on launch day, I went out and bought it. At first it was a tad different than the normal FPS I would normally play but I figured I would adjust to it. I did not. So much annoyed me about the game.

First and foremost were the bullets. If it is a futuristic kind of game why in the world are they shooting bullets? Seemed a little primitive to me. That was my first gripe about it. Then I realized how bulky and sluggish the characters moved. I hated that. Even with the sensitivity all the way at maximum it still feels as if they move far too slow.  Next up was the aiming system that the game had in place.  Having to manually zoom in and out without the zoom going back to normal once you let go of the button was very foolish.  Most games have it already setup like this.  It is easy.  You let go of the zoom button and it goes back to normal.  Not with KZ2, you have to manually push the zoom again to unzoom.  Having said that there is too much firing from the hip.  Next was he recoil.  The recoil in this game was just awful.  I understand that guns naturally recoil but it was taken to the extreme in KZ2.

Needless to say those annoyances plus others cheated me out of the KZ2 experience.  I had given up on it and wanted nothing to do with it after not only 2 weeks of owning it.

Fast forward to a year later and I see those awesome Killzone 3 trailers/gameplay that seem to just suck me into it.

Killzone 3 looks spectacular. So much in fact that as much as I hated KZ2, I am willing to give the series another go round.  I would be foolish to stay biased and not get it based on my KZ2 experience.  I am just hoping that my little annoyances were fixed in this next installment.

Here I am a guy who never thought he'd play another Killzone game again, publicly announcing his triumphant return.  I have pre-ordered the game and will update how I feel about it by the end of the month.

Leading up to launch I am not going to be pessimistic and assume that I will hate it like I did KZ2.  IN fact it is the opposite.  I am confident I am going to love it.  Look at it!  It looks amazing!